How to Play Rummy Game, Know Rummy Rules & Tips – Silkrummy.com
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how to play rummy

Silkrummy, the most trusted rummy website in India, offers you a plethora of variations to play with and has detailed tutorials to get the player inside you. Read on to learn the basics of the game in this detailed and easy to understand.

Rummy Rules - First Steps

The rules of Indian Rummy are simple: you need to organize all the cards in your hand to form at least two sequences, of which one has to be a pure sequence. The other remaining cards can be organized into sequences and/or valid sets in a rummy game. Follow the step-by-step instructions to learn how to play Indian Rummy

How to play Rummy - Basics

Sequence

A sequence is a group of three or more consecutive cards of the same suit in the game.

For example:

3 ♥ 4 ♥ 5 ♥

3 ♥, 4 ♥ and 5 ♥ are three consecutive cards in the same suit ♥

A ♣ K ♣ Q ♣ J ♣

A ♣, K ♣, Q♣, and J ♣ are four consecutive cards in the same suit ♣

Set

set A is a group of three or four cards of the same value in different suits.

For example:

An ♥ A ♣ A ♦

All the A's are of different suits ♥ ♣ ♦

7 ♦ 7 ♣ 7 ♠ 7 ♥

All 7 are from different clubs ♦ ♣ ♠ ♥

Note: All cards in a set must be of different suits in a rummy game. If two or more cards of the same suit are used, an invalid set will be considered. A set cannot have more than four cards. Therefore, if you add a wildcard to a set of four cards, it will be considered an invalid set. See examples of invalid sets and learn how to play a set of rummy cards in the correct way:

Q ♠ is the wild joker

K ♥ K ♥ K ♦

Invalid set: has two K of the same suit ♥

7 ♦ 7 ♣ 7 ♦ 7 ♥

Invalid set: has two 7s of the same suit ♦

7 ♦ 7 ♣ 7 ♦ 7 ♥ Q ♥

Invalid set: has five cards, including a wild card.

How to play Rummy with Jokers

Two types of wildcards are used in rummy. They serve special roles that can help you win a rummy game:

Wild Joker: When a rummy game begins, a wild wildcard is selected at random from the closed deck that can be used instead of any other card.

For example:

If Q ♥ is selected as the wild card, then Q of any suit can be used as a wild card.

Q ♠ is the wild joker

4 ♦ 5 ♦ Q ♠ 7 ♦, Q ♠ has replaced with 6 ♦ to form a sequence of 4 ♦ 5 ♦ 6 ♦ 7 ♦

A ♦ Q ♣ A ♠ A ♥

Q ♣ has replaced A ♣ to form a set of A ♦ A ♣ A A A A A A

Printed Joker (PJ): Printed Jokers also perform the same function in rummy games. If you have wildcards printed on your hand, you can use them to replace any other card to form sets and sequences. See the groups below and learn how to play Indian Classic Rummy games with Printed Jokers.

3 ♦ 4 ♦ PJ 6 ♦

JP has replaced 5 ♦ to form a sequence of 3 ♦ 4 ♦ 5 ♦ 6 ♦

2 ♦ JP 2 ♠ 2 ♥

JP has replaced with 2 ♣ to form a set of 2 ♦ 2 ♣ 2 ♠ 2 ♥

Note: If the printed Joker is randomly selected as the wild wildcard, then the A's of all the suits will become wild cards.

Types of sequences

Now, you know that a sequence is a group of three or more consecutive rummy cards of the same suit. You should also know that there are two types of sequences that are used in 13 rummy card games. Learn to play a rummy card game with pure and impure sequences: Pure sequence: a pure sequence is a group of three or more consecutive cards of the same suit formed without any wild card. See the examples below to learn how to play rummy with pure sequences:

3 ♥ 4 ♥ 5 ♥

Here no wildcard (printed or wild) is used to form a pure sequence.

8 ♠ 7 ♠ 6 ♠ 5 ♠ 4 ♠

Similarly, no wildcard (printed or wildcard) is used to form a pure sequence.

Impure sequence: An impure sequence is a group of three or more consecutive cards of the same suit formed with one or more wild cards. Look at the examples to learn how to play rummy with impure sequences:

4 ♦ 5 ♦ Q ♠ 7 ♦

Q ♠ is used as a wildcard to replace 6 ♦ to form a sequence of 4 ♦ 5 ♦ 6 ♦ 7 ♦

In this next sequence 8 ♠ Q ♥ 6 ♠ 5 ♠ PJ

Here Q ♥ (wild joker) and Printed Joker are replacing with 7 ♠ and 4 ♠ to form a sequence of 8 ♠ 7 ♠ 6 ♠ 5 ♠ 4 ♠

Note: Wild Jokers can be used to form pure sequences if they are organized in the same suit

K ♥ Q ♥ J ♥

Here, even if Q ♥ is the wild card, it can be used to form a pure sequence, since K ♥, Q ♥ and J ♥ are the same suits ♥

Gameplay

Rummy is called as one of the most popular card games of selections and discards. Therefore, choosing and discarding cards is one of the main aspects of learning to play the rummy card game: (i) First, choose a letter from the Closed or Open Cover. (ii) Then, discard one of the cards to the Open Deck.

How to win in Rummy card game/p>

When you have placed all the cards in your hand in appropriate sequences and/or sets, including a pure sequence, you must declare the game by discarding one of the cards in the arrival box. After you have declared the rummy game, you must organize your cards in sequences and/or appropriate sets to show them to your opponents and wait for them to show their hands. Valid declaration

Example 1:

A ♥ 2 ♥ 3 ♥ 4 ♥ | 5 ♣ 6 ♣ 7 ♣ | 8 ♦ 8 ♠ 8 ♣ | K ♠ K ♦ K ♣

This is a valid statement since it meets the objective of the game.

(i) All 13 cards are organized invalid sequences and sets.

(ii) It has at least a minimum of two sequences: A ♥ 2 ♥ 3 ♥ 4 ♥ and 5 ♣ 6 ♣ 7 ♣. Both are pure sequences and fulfill the objective of the game to have at least two sequences, one of which is a pure sequence. See the examples below to learn how to play the rummy game and make valid statements:

Example # 2:

10 ♥ is the wild joker

A ♥ 2 ♥ 3 ♥ 10 ♥ | 5 ♣ 6 ♣ 7 ♣ | 8 ♦ 8 ♠ 8 ♣ | K ♠ K ♦ K ♣

This is a valid statement since it meets the objective of the game.

(i) All 13 cards are organized invalid sequences and sets.

(ii) It has at least two sequences: 5 ♣ 6 ♣ 7 ♣ and A ♥ 2 ♥ 3 ♥ 10 ♥. In this 5 ♣ 6, ♣ 7 ♣ is a pure sequence, and A ♥ 2 ♥ 3 ♥ 10 ♥ is an impure sequence. It fulfills the objective of the game to have at least two sequences, of which one is a pure sequence. Remember the correct way to make a valid hand and learn to play Indian Rummy the right way:

Wrong Declaration

Example n. ° 1: invalid set

A ♥ 2 ♥ 3 ♥ 4 ♥ 5 ♥ | 4 ♣ 5 ♣ 6 ♣ 7 ♣ | 8 ♦ 8 ♦ 8 ♥ 8 ♣ |

A set is a group of three or four cards of the same nominal value with different suits. Here, 8 ♦ 8 ♦ 8 ♥ 8 ♣ is an invalid set, since there are two cards of the same suit: 8 ♦.

Example # 2: declaring without sequence

10 ♥ is the wild card wild

8 ♦ 8 ♠ 8 ♥ | A ♦ A | A ♥ | 9 ♥ 9 ♣ 9 ♥ | 5 ♦ 5 ♠ 5 ♥ 10 ♥ |

There are no sequences in this example. To make a valid statement, there must be at least two sequences, one of which must be a pure sequence.

Example # 3: declaring without two sequences

10 ♥ is the wild joker

A ♥ 2 ♥ 3 ♥ 4 ♥ | 4 ♣ 4 ♠ 10 ♥ | 8 ♦ 8 ♠ 8 ♥ | 3 ♦ 3 ♠ 3 ♥ |

There is only one sequence in this example. To make a valid statement, there must be at least one pure sequence (without Joker) and another sequence (with or without Joker). Here, there is only one sequence, and you need to have at least two to make a valid statement.

Example n. ° 4: declaring that there is no pure sequence

10 ♥ is the wild joker

A ♥ 2 ♥ 3 ♥ 10 ♥ | 4 ♣ 5 ♣ 10 ♥ | 8 ♦ 8 ♠ 8 ♥ | 3 ♦ 3 ♠ 3 ♥ |

There is no pure sequence in this example. To make a valid statement, there must be at least one pure sequence (without Joker) and another sequence (with or without Joker). Here, there is only one impure sequence, and there is no pure sequence. Learn these examples and learn to play the rummy card game without making an invalid statement.

Example # 3: declaring without two sequences

10 ♥ is the wild joker

A ♥ 2 ♥ 3 ♥ 4 ♥ | 4 ♣ 4 ♠ 10 ♥ | 8 ♦ 8 ♠ 8 ♥ | 3 ♦ 3 ♠ 3 ♥ |

There is only one sequence in this example. To make a valid statement, there must be at least one pure sequence (without Joker) and another sequence (with or without Joker). Here, there is only one sequence, and you need to have at least two to make a valid statement.

Example # 4: declaring no pure sequence

10 ♥ is the wild joker

A ♥ 2 ♥ 3 ♥ 10 ♥ | 4 ♣ 5 ♣ 10 ♥ | 8 ♦ 8 ♠ 8 ♥ | 3 ♦ 3 ♠ 3 ♥ |

There is no pure sequence in this example. To make a valid statement, there must be at least one pure sequence (without Joker) and another sequence (with or without Joker). Here, there is only one impure sequence, and there is no pure sequence. Learn these examples and learn to play the rummy card game without making an invalid statement.

Points in Rummy

The calculation of points is the final aspect in rummy. Learn the online rummy game rules on how to calculate points at the end of each game. Winning points: the winner gets zero points. "

Lost points: losers/losers get total points based on the values of their cards.

High-value cards

From all the costumes carry 10 points each

Ks of all costumes carry 10 points each

Qs of all costumes carry 10 points each

Js of all costumes carry 10 points each

All wildcards, both wild and printed, have zero points.

Other letters

All other cards have the same points as their nominal numerical value

For example:

8 ♥ has 8 points

2 ♠ has 2 points

In 13 rummy game cards, if the losing player does not have two sequences together with a pure sequence, the value of all the cards is added (with a limit of 80 points). However, if the losing player has formed two or more sequences together with a pure sequence, then only the points of the cards that are not in sequence or set are counted in 13 rummy game cards. Take a look at the examples below and learn how to play the rummy card game with the correct calculation of the points.

For example:

If the losing player has the next group of cards, then he/she loses 46 points.

Wild Joker: Q ♦

A ♥ 2 ♥ 3 ♥ | 5 ♣ 6 ♣ Q ♦ | 8 ♦ 8 ♠ 4 ♣ | 3 ♦ 3 ♣ | K ♠ Q ♠

Here, the losing player has two sequences: a pure sequence A ♥ 2 ♥ 3 ♥ and an impure sequence 5 ♣ 6 ♣ Q ♦. Since the player has two sequences together with a pure sequence, only the points of the unmatched cards will be counted: 8 (8 ♦) + 8 (8 ♠) + 4 (4 ♣) + 3 (3 ♦) + 3 (3 ♣) + 10 (K ♠) + 10 (Q ♠) = 46 points.

In another example, if the losing player has the next set of cards, then he loses 78 Wild Joker points: A ♦

4 ♠ 4 ♥ 4 ♣ | 4 ♦ 5 ♦ A ♦ | 3 ♠ 7 ♠ 8 ♠ | Q ♦ K ♦ | 10 ♣ 9 ♣

Here, the losing player has not formed two sequences in the game. Therefore, the points of all the cards in the hand will be counted: 4 (4 ♠) + 4 (4 ♥) + 4 (4 ♣) + 4 (4 ♦) + 5 (5 ♦) + 0 (A ♦ ) + 3 (3 ♠) + 7 (7 ♠) + 8 (8 ♠) + 10 (Q ♦) + 10 (K ♦) + 10 (10 ♣) + 9 (9 ♣) = 78 points However, if you leave or drop without seeing the card, you will get the first drop of 20 points in that game Maximum limit of points

In 13 card rummy game, a player can get a maximum of 80 points regardless of the number of high-value cards in his hand.

Wrong declaration: if a player has declared without completing the objective or without forming sequences and/or correct sets, he will be penalized with 80 points.

First Fall: A player gets 20 points if he falls during the first turn, without picking up a card from the Open Deck.

Average drop: if a player leaves the game after the first turn, he gets 40 points.

Consecutive Misses: if a player loses three consecutive turns, he receives an intermediate fall and automatically withdraws from the rummy game.

Losing players with a valid hand: players who declare the second with a valid hand get 2 points. So, if you win a game against players who also have a valid hand, losing players with valid hands get two points.

Leave table: You will get an average drop of 40 points if you leave the table after removing a letter from the closed deck. However, if you leave or drop without seeing the card, you will get the first drop of 20 points in that game

The calculation in Cash Rummy

When playing rummy online with real money, the system of rummy cash points is based on a predetermined rupee value. The only winner wins the total amount of cash lost by losing players at the end of each game. Learn how to play an online rummy card game by calculating points in cash rummy games:

Earn cash = (Sum of all opponents' points) X (Value in rupees of the point) - Silkrummy Fee

Let's examine a scenario in which 4 players are playing rummy games with real money on a Rs.160 table with Rs.2 per point. If a player wins the game and 3 other players lose with 20, 40 and 50 points, then the winning cash will be calculated as 2 x (20 + 40 +50) = Rs220. This winning amount will be added to the winner's account after deduction of the Silkrummy rate. So, these are all the rules of the rummy card game about how to play the rummy game. If you have any questions about the rummy rules, contact us. We will help you teach how to play rummy with more details and complete rules of the game.

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