Free 13-Card Rummy

Choose a game to start
Computer
Deck
Wild jokerโ€“
Open pile

New game

Free to play. No sign-up, no money.

Game type
Opponent
Game log

    How to play

    1. Make groups. Arrange your 13 cards into sequences (same suit, in order) and sets (same rank, different suits). Drag cards to arrange them, or tap cards and press Group. Each group shows if it is valid.
    2. Draw, then discard. On your turn, tap the closed deck or the open pile to take a card. Then drag one card onto the open pile, or select it and press Discard.
    3. Declare. When you have two sequences (one of them pure) and everything else is grouped, select your 14th card and press Declare.
    4. Jokers. The face-up card in the middle sets the wild joker. Every card of that rank, and the printed jokers, can stand in for any card.

    New to rummy? Press Suggest groups to see the best way to arrange your hand. Read the full 13-card rummy rules or check a hand with the hand checker.

    Game types

    • Points rummy: one deal. The loser scores the points of their ungrouped cards (80 at most).
    • Pool rummy: points add up over deals. Reach 101 (or 201) and you are out.
    • Deals rummy: a fixed number of deals. Lowest total wins.

    FAQ

    Is this rummy game free?

    Yes. The game is completely free, needs no download or sign-up, and has no deposits, real money or prizes. You play for fun against the computer.

    Can I play on my phone?

    Yes. The game runs in any modern mobile browser. Turn your phone sideways for a wider table if your cards feel cramped.

    How are my points counted if the computer declares?

    Your hand is automatically arranged in the best possible way, then the cards outside valid groups are counted, up to 80 points. If you have no pure sequence, all your cards count. See rummy scoring.

    What happens if I declare a wrong hand?

    A wrong declaration costs 80 points. The game warns you before you declare an invalid hand, so you can go back and fix it.